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    Slinky's Electronics

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    Hey folks, Slinky Trips here.
    I'm gonna use this thread to start to cover my Guy-Man electronics build. I'm gonna do things a little bit different by starting this thread while I'm halfway through with the build. So here is where things are at now.

    View My Video

    And here's what i'm working towards.

    http://www.youtube.com/watch?v=NyBHb3gfr2Q

    And i'm hoping to improve on this cable layout.



    So here's were my helmet is at; rainbow bars are all up and running, cheek scanners and VU are all good to go and the ear EKGs are working.

    Still lots to do though, need to reprogram the EKGs to have PWM to make them smoother, change the resistors on the EKGs to make them brighter. Parts are coming to make the LED matrix face, yep 490 bi-colour LEDs, thats gonna be some fun soldering.

    So my plan is to try and upload bits and pieces from my process in this thread so hopefully you can all learn from my mistakes.

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    Re: Slinky's Electronics

    First up here are some more pics of whats really inside the original Guy-Man helmet.





    Bonus pic of test fit of Thomas



    Now the eagle eye viewer will have noticed in the previous youtube clip there are two different versions of the LED setups in the helmets.
    There is the full on setup as seen here.



    And the lite version.



    Compared to the full version the lite version has a lot less cable at the rear.



    Based on photos and analyzing the video this is my layout of the lighting in the full LED helmet.



    The next step was designing a system to control all the electronics and still fit my head in there. Guy manuel de homem christo has a very flat face which leaves lots of space...


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    Re: Slinky's Electronics

    Looks awesome, good luck!

    'Where do they go from here you think?'
    'Up.'

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    Re: Slinky's Electronics

    Sometimes I wonder if we share the same brain.

    I will need your help with making the chin equalizers. PM coming later tonight after I troop the Adler Planetarium here in downtown Chicago. I'm really looking forward to how you did it!
    Remember, only Imperial Stormtroopers are so precise... and many Bothans died to bring you this post! www.facebook.com/9336industries

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    Re: Slinky's Electronics

    Is that a sorenzo cast?
    Last edited by DaftSauce; 18th Jan 2013 at 00:15.
    Got a question??? Check out my Question/Answer Thread!

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    Re: Slinky's Electronics

    Quote Originally Posted by slinkytrips View Post
    whats really inside the original Guy-Man helmet.

    Well, the answer is obviously either redbull, pepsi, or guy face. Duh.
    Quote Originally Posted by donatello68 View Post
    So let's all make peace, make love, and dance to Mord Fustang, yeah?
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    I promise I'll get to using that thing sometime
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    Re: Slinky's Electronics

    Quote Originally Posted by DaftSauce View Post
    Is that a sorenzo cast?
    No this is a scratch built bucket from pepakura files, with good old bondo and resin. It's not the most accurate helmet but the electronics should apply to most builds.

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    Re: Slinky's Electronics

    I have made a few changes from the original discovery helmet design. I've gone for the human after all look with the rear wire hair and the rear band. Also the tinted visor, in the video it is a vac formed pteg plastic with the VHT tint on it. The VHT looks nice from the outside but when the light shines through you can see any imperfections in the tint spray so i'm gonna try some tinted acrylic instead. Another change I have made i with the cheek EQs, the original has 3 lines of yellow but the green LEDs are barely visible so I removed 1 row of yellow so you can see more of the green LEDs.

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    Re: Slinky's Electronics

    here is my basic electronics layout so far, I will cover the design of each of the boards at some point. I took lots of pointers from Volpins electronics build http://volpinprops.blogspot.co.nz/20...unk-final.html so give that a good read if you have a chance.



    and here is a closeup of my cheek layout.


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    Re: Slinky's Electronics

    While it may not be as accurate, wouldn't making your face matrix as a 16x48 (effectively six 8x8's) be easier, since square matrices are easier to program? Either that or 16x32? I think as long as you are using square matrices and can find drivers with enough ports, then that should save you a lot of hassle.

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